Rock Manor Games: Merchants of Magick - A Set A Watch Tale, Roll & Write Dice Board Game, Merchant Shop Crafting, Dark Fantasy, Ages 13+, 1-8 Players

★★★★★ 5.0 39 reviews

US$16.00
Price when purchased online
Free shipping Free 30-day returns

Sold and shipped by themobiledjcompany.co.uk
We aim to show you accurate product information. Manufacturers, suppliers and others provide what you see here.
US$16.00
Price when purchased online
Free shipping Free 30-day returns

How do you want your item?
You get 30 days free! Choose a plan at checkout.
Shipping
Arrives Jul 26
Free
Pickup
Check nearby
Delivery
Not available

Sold and shipped by themobiledjcompany.co.uk
Free 30-day returns Details

Product details

Management number 230938502 Release Date 2026/06/18 List Price US$16.00 Model Number 230938502
Category

MERCHANTS OF MAGICK - In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and research­ing spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. Dangerous Business replaces sponsored Adventurer cards with new Adventurer boards. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin — but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door! You are the owner of a magic item shoppe. As a merchant you'll craft gear, weapons, and armor from leather, wood, and steel. You'll channel elemental, arcane, and wild energy to research spells that can enchant your items or make your work easier. As you crat and research, adventurers will travel from shoppe to shoppe seeking very specific magic items for their quest against the Unhallowed. Can you create what they need before they leave your shoppe?

  • CRUNCHY ROLL-N-WRITE set in the "Set a Watch" fantasy world where you are a merchant crafting magic items to fulfill orders for adventurers. Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop.
  • ONE DIVINE WARHAMMER, PLEASE! Players use their resources to craft items and research spells on their shoppe sheets to earn more Coins by stocking their Shoppe and fulfilling orders from customers passing by.
  • CRAFTING & SPELLS: In Merchants of Magick, Players compete to earn the most Coins before the end of the 10th round. Each round, dice are rolled to represent the resources available. The player with the most Coins wins!
  • DYNAMIC ITEM MARKET & UNIQUE CUSTOMERS: A shifting item market and distinctive adventurer customers ensure every game feels fresh, encouraging adaptive strategies and offering high replayability with each play session.
  • A SET A WATCH TALE: Easy to learn quick and quick to set up with high engagement and player counts. Attempt in Solo mode to play and beat your score.
Game type Strategy Games
Min players 1
Minimum recommended age 13 years
Brand Rock Manor Games
Character group Adventurers
Piece count 209
Material Cardstock
Number of games 1
Items included Rules
Character magic item shoppe owner
Color Multicolored
Dimensions 7.48 x 10.60 x 1.96 in
Batteries 0
Edition year 2021
Educational level Elementary School
Retail packaging Single Piece
Occasion Game night

Correction of product information

If you notice any omissions or errors in the product information on this page, please use the correction request form below.

Correction Request Form

Customer ratings & reviews

5 out of 5
★★★★★
39 ratings | 16 reviews
How item rating is calculated
View all reviews
5 stars
90% (35)
4 stars
0% (0)
3 stars
0% (0)
2 stars
0% (0)
1 star
10% (4)
Sort by

There are currently no written reviews for this product.